package com.goodving.guli.bt.dataprocess;

/**
 * Created by john on 2015/12/7.
 */
public class SummaryEntity implements DaySportData.Summary {
    private int daySportGoal;
    private int sleep;
    private int sleepDeepTime;
    private long sleepRiseTime;
    private int sleepShallowTime;
    private long sleepStartTime;
    private int sleepWakeTime;
    private int stepCalories;
    private int stepDistance;
    private int stepDuration;
    private int stepRunCalories;
    private int stepRunDistance;
    private int stepRunDuration;
    private int stepWalkCalories;
    private int stepWalkDistance;
    private int stepWalkDuration;
    private int steps;
    private int userSleepEnd;
    private int userSleepStart;


    public SummaryEntity() {
        this.userSleepStart = Integer.MIN_VALUE;
        this.userSleepEnd = Integer.MIN_VALUE;
        this.daySportGoal = DaySportData.RE_GOALS_NORMAL;
    }

    public int getDayStepGoal() {
        return this.daySportGoal;
    }

    public int getSleep() {
        return this.sleep;
    }

    public int getSleepDeepTime() {
        return this.sleepDeepTime;
    }

    public long getSleepRiseTime() {
        return this.sleepRiseTime;
    }

    public int getSleepShallowTime() {
        return this.sleepShallowTime;
    }

    public long getSleepStartTime() {
        return this.sleepStartTime;
    }

    public int getSleepWakeTime() {
        return this.sleepWakeTime;
    }

    public int getStepCalories() {
        return this.stepCalories;
    }

    public int getStepDistance() {
        return this.stepDistance;
    }

    public int getStepDuration() {
        return this.stepDuration;
    }

    public int getStepRunCalories() {
        return this.stepRunCalories;
    }

    public int getStepRunDistance() {
        return this.stepRunDistance;
    }

    public int getStepRunDuration() {
        return this.stepRunDuration;
    }

    public int getStepWalkCalories() {
        return this.stepWalkCalories;
    }

    public int getStepWalkDistance() {
        return this.stepWalkDistance;
    }

    public int getStepWalkDuration() {
        return this.stepWalkDuration;
    }

    public int getSteps() {
        return this.steps;
    }

    public int getUserSleepEnd() {
        return this.userSleepEnd;
    }

    public int getUserSleepStart() {
        return this.userSleepStart;
    }

    public boolean isEmpty() {
        return false;
    }

    public void setDayStepGoal(int i) {
        this.daySportGoal = i;
    }

    public void setSleep(int i) {
        this.sleep = i;
    }

    public void setSleepDeepTime(int i) {
        this.sleepDeepTime = i;
    }

    public void setSleepRiseTime(long j) {
        this.sleepRiseTime = j;
    }

    public void setSleepShallowTime(int i) {
        this.sleepShallowTime = i;
    }

    public void setSleepStartTime(long j) {
        this.sleepStartTime = j;
    }

    public void setSleepWakeTime(int i) {
        this.sleepWakeTime = i;
    }

    public void setStepCalories(int i) {
        this.stepCalories = i;
    }

    public void setStepDistance(int i) {
        this.stepDistance = i;
    }

    public void setStepDuration(int i) {
        this.stepDuration = i;
    }

    public void setStepRunCalories(int i) {
        this.stepRunCalories = i;
    }

    public void setStepRunDistance(int i) {
        this.stepRunDistance = i;
    }

    public void setStepRunDuration(int i) {
        this.stepRunDuration = i;
    }

    public void setStepWalkCalories(int i) {
        this.stepWalkCalories = i;
    }

    public void setStepWalkDistance(int i) {
        this.stepWalkDistance = i;
    }

    public void setStepWalkDuration(int i) {
        this.stepWalkDuration = i;
    }

    public void setSteps(int i) {
        this.steps = i;
    }

    public void setUserSleepEnd(int i) {
        this.userSleepEnd = i;
    }

    public void setUserSleepStart(int i) {
        this.userSleepStart = i;
    }

    public String toString() {
        return "Steps: " + this.steps + " , Sleep : " + this.sleep;
    }
}